The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. ReShade features its very own shading language and compiler, called ReShade FX. NET Framework 4.6.2 or higher installed is required. If a later version is compatible with your Mac, you can get it by updating macOS on your Mac.ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and. This example shows About This Mac on a Mac mini with macOS Sonoma 14.0: Which macOS versions are the latest?Īs updates that change a macOS version number become available, this table is updated to show the latest version of that macOS. If you need to know the build number as well, click the version number to see it. The window that opens may look different from the example shown here, but it always includes the macOS name followed by its version number. Which computers can use the latest macOS versions? Which macOS is installed?įrom the Apple menu in the upper-left corner of your screen, choose About This Mac. Then find out whether it's the latest (newest, most recent) version. Use About This Mac to check the version of Mac operating system (macOS) installed on your Mac.
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